The new year is almost here and a new version of Vavoom has been released. This version comes with many changes for sound and music. I replaced DirectMusic driver with new driver that uses native Windows API, so it should sound much nicer. Besides MIDI, Vavoom now has support for MP3, Vorbis, FLACC and tracker module format music files. The in-game sounds now can be also in WAV and FLAC formats. Support for SNDINFO and SNDSEQ extensions also has been added. And of course there’s bug fixes and improvements in other places.
After longer time than I expected, version 1.18 is finnaly out. This version has much improved texture management, adding support for overloaded textures (patches between TX_START and TX_END markers) and patches in PNG format. Also as promissed all model packs have been updated. BOOM support is more complete. I also implemented network packet compression. And of course other fixes here and there.
If you didn’t know it, there’s a FreeBSD port of Vavoom. It has been recently updated to latest version. For more info see http://www.freshports.org/games/vavoom
Version 1.17 is out now. This version supports most of the Boom level editing features and many other line specials are now available. There’s also new OpenGL driver for Linux that should fix problems with mouse. Saving of a cooperative game is also implemented (but I couldn’t test it). And of course usual bug fixes and improvements.
I hope for next version I will update model packs since current ones are getting old.
Version 1.16.1 has been released. This is a bug-fixing release. The following bugs have been fixed:
- inc/dec of ACS map variables not working
- endless spawning of phased lights
- wrong Heretic episode 5 finale
- level time not saved in savegame
- skybox textures in OpenGL are now properly clamped to edge
Version 1.16 has been released. This version comes with fully playable Strife (there might be some bugs here and there), support for high-resolution textures, extended ACS scripts (there still are some functions that are not yet implemented) and several other bug fixes and improvements.
Vavoom now has it’s Wiki – a place where you can help me out with documentation.
Vavoom 1.15.3 released
A new version of Vavoom has been released. This version fixes some known problems and it has even more improved Strife support.
I have switched forums software from YaBB to phpBB. It should work much faster than old forums and it will allow some new cool features such as comments to the news posts. I hope you will like it. Enjoy!
A version 1.15.2 of Vavoom has been released. This version features even more improved Strife support and several other bug fixes and feature requests (special actions on monster death available in all games and some improvements in positioning things on 3D floors).