As some of you already know, I’m now one of the lead programmers at Game Studio and with this I have very little time to work on Vavoom. But anyways a new version is released, like this has been promissed on forums. It’s version 1.15 BETA 1. In this release there are some new ways of sloping – with vertex heights and using ZDoom sloping specials, i.e. with lines. Also there are some big changes in VavoomC scripting language making it even more similar to the UnrealScript. Enjoy!