Version 1.7 BETA 5

5th, and hopefully last beta is out. Menus, intermissions and finales are moved to progs (in other words mod authors can customize them). As usual – bug fixes and optimizations. For final version I will focus on rendering optimization.

BTW A high recomendation for all programmers – “Michael Abrash’s Graphics programming black book” (with foreword by John Carmack), a REALLY good book.

Version 1.7 BETA 4

4th beta is here. As I said, I tried to optimize rendering and other drawing stuff, especially in OpenGL and Direct3D. All the stuff that slowed down OpenGL and Direct3D was removed. I also improved glBSP utility to correctly recognize sectors with polyobjs and to avoid to split them as whell some other bugfixes and improvements. Read file glbsp_jl.txt for list of all changes. I also created a little launcher for Windows version.