Version 1.10 is out now. In this version:
- Vavoom now has a glBSP plugin and a glVIS plugin (it uses fast mode).
- the main task for this version – making Vavoom C scripting language object-oriented.
- vcc now has a built-in preprocessor, which means that you don’t need an external compiler to compile progs.
- some extensions to the MAPINFO script and finally implemented a skybox script.
I also planned to switch to Direct3D 8 and actually did the port but … it was 2 times slower than Direct3D 7. Creating a new version 2 times slower – that’s what Microsoft does very well.