Version 1.12

Well, here’s version 1.12. There’s some new editing features: line-to-line teleporters, translucent lines, support for DeepSea tall patches and scaled textures. But most of the changes are in progs. Two new variable types – ‘name’ and ‘bool’ borrowed from UnrealScript and a lots of other changes in order to take advantage of the object-oriented language features.