OK, I'm looking forward to seeing (yes, seeing) that DM level (I don't play deathmatch often, heh).<br><br>And I'll continue my Vavoom-only level too. Hopefully it will be finished soon, I just gotta up the detail in most of it and add a few more areas. I think I made one area then got the ol' "mappers block", I couldn't think of anything to do next. Then the development of ZDoomGL continuing just kinda occupid me for a while long enough to forget about the level.<br><br>And I STILL don't have a new computer either, so Vavoom still runs quite slowly :-/<br><br>Janis, are you sure there's no way that Vavoom can be sped up? If Quake runs perfectly on my machine, surely its possible to optimise Vavoom to run at least 80% as fast as Quake?