Back to the Vavoom Forum Archives
Crimson Wizard
Firebrand
static void SV_SaveMap(bool savePlayers) { guard(SV_SaveMap); // Make sure we don't have any garbage VObject:&#
Crimson Wizard
Janis Legzdinsh
Is there any way to force non-Thinker object to be saved?No
If not, is there a way to make Thinker be not updated over time (since in my case it is excessive)?With empty Tick method they