Here it is, the initial release of my humble "what-if?" Vavoom mod for Doom2 <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->
- UPDATE - Firebrand has graciously contributed a Windows build of the initial release! Thanks, Firebrand!
- UPDATE -
If you missed
the other thread, the main idea of this mod (at this point) is to add
secondary fire to the weapons. This is pretty much done, but I need your feedback! All comments, suggestions, criticisms welcome.
Some things to note:
[list:e3myrtp3]
A new
"secondary fire" option now appears in the "controls" menu. I suggest binding it to mouse2.
A new option to
disable auto-aim can be accessed through the "mouse" menu. Highly recommended for this mod (use with mouselook and a crosshair).
Bonus: this feature can also be used in heretic, hexen, strife, and doom 1!
Refired shots are
not less accurate. I like it this way. Maybe I'll change it back some time.
This mod
can be used with
Doom 1, as long as you have Vavoom load the Doom 2 wad also. For example (in linux):
[color=cyan:e3myrtp3] ./vavoom.i686 -doom -file ./doom2.wad[/color:e3myrtp3]
[/list:u:e3myrtp3]
[color=red:e3myrtp3]
~ DOWNLOADS ~ [/color:e3myrtp3]
[list:e3myrtp3]
Windows binary (built by Firebrand)
Linux binary (built by me)
Source
[/list:u:e3myrtp3]
Have fun, and
let me know what you think!