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Version 1.31

Sun, 28 Mar 2010 20:25:57

Janis Legzdinsh

For some time there haven't been much work done, but that hopefully will change. Since it's been more than a year since last release, I decided to release a new version now. There ain't really big changes, mostly bug fixes and improvements. Enjoy.
Sat, 17 Apr 2010 13:08:44

Alex-bomber_Man

I like the new version, distant fading is just what i needed all this time in vavoom! Nice work, but it would be much more interesting to get vertex lighting for models (effected with dynamic lights from right direction). Waiting for new versions =)
Tue, 27 Apr 2010 11:13:30

RambOrc

What's distant fading?
Tue, 27 Apr 2010 13:13:16

Firebrand

Light fading to the distance as in the original games.
Tue, 27 Apr 2010 13:53:35

RambOrc

Huh?
Mon, 10 May 2010 16:13:01

quattj

Either a fog effect or a darkness effect, where the further something is away, the less you can see it.
Sun, 15 Aug 2010 10:50:17

Crimson Wizard

Regarding compiling engine, it requires some jpeg.lib now; earlier versions required libjpeg.lib. Is it the same thing, and if not, where I can download this different jpeg library?
Mon, 16 Aug 2010 18:06:08

Firebrand

It's the same, you can get the sources for it from here: [url:39h47vfs]http://www.ijg.org/

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