As some of you already know, I'm now one of the lead programmers at <a href="http://www.gamestudio.lv" target="_blank">Game Studio</a> and with this I have very little time to work on Vavoom. But anyways a new version is released, like this has been promissed on forums. It's version 1.15 BETA 1. In this release there are some new ways of sloping - with vertex heights and using ZDoom sloping specials, i.e. with lines. Also there are some big changes in VavoomC scripting language making it even more similar to the UnrealScript. Enjoy!