There's Tick functions in Actor and Window classes. Can I make similar or use something instead in other custom class (derived directly from Object)?
Sat, 29 Jul 2006 12:49:23
Yes, but you'll have to call it yourself.
Sat, 29 Jul 2006 13:43:51
Hmm thats very interesting, Tick function is firstly declared in Thinker class. Aren't there any restrictions of making custom class Thinker's child? Maybe I simply derive it from Thinker.
What time units deltaTime uses?
Sun, 30 Jul 2006 16:56:06
The only limitation of a thinker is that it must belong to a level.
It uses seconds.
Sun, 30 Jul 2006 17:31:09
And how may I make it belong to Level? I know only that thinker is created using NewSpecialThinker().
Mon, 31 Jul 2006 17:39:39
I think that once you create the thinker in the current map it belongs to it, but I could be wrong.