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Thing won't spawn

Sun, 07 Jan 2007 02:50:30

The 4th Class

I'm summoning a thing_spawn function from a script as shown:
script 15 (int type)
	print(s:"THIS WORKS");
The player is to "use" a two-sided linedef to activate this script, and sends the argument "type" to it. The message comes on, but nothing spawns. And yes, I do have a map spot with TID 9. And no, it is not dormant. Any thoughts?
Mon, 08 Jan 2007 19:04:38

Janis Legzdinsh

There could be 2 reasons: - there's no such thing with given type ID. - thing doesn't fit in spawn location.

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