in your vavoom docs you said that version<br>1.10 supports tga texture skins. how do i<br>get them to work? because qmodller only allow<br>me to select pcx formatt only. man if i could<br>get that going my models well be tight!
Mon, 05 May 2003 16:48:42
Yes, QModeler doesn't allow this. I did this by editing md2 file in hex editor.