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Splashes for 3d water and BOOM's fake floors

Mon, 07 Nov 2005 15:10:34

Firebrand

would it be too difficult to implement?
Mon, 07 Nov 2005 18:03:14

Janis Legzdinsh

Shouldn't be a big problem.
Sat, 15 Jul 2006 14:32:46

Alex-bomber_Man

So why haven't you done that yet ? I really need that too!
Sat, 15 Jul 2006 15:26:43

Firebrand

Is there a way to check if an actor crosses a fake floor or 3d floor?
Sat, 15 Jul 2006 17:25:09

Crimson Wizard

Also why not make player have limited breath?
Mon, 17 Jul 2006 10:29:51

Janis Legzdinsh

I will implement this.
Mon, 17 Jul 2006 16:10:21

Alex-bomber_Man

Oh, it will be cool ! Implement as fast as you can! And more - fix the bug with creating gwa data - it crashes on DOOM2.WAD!

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