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Splashes for 3d water and BOOM's fake floors
Mon, 07 Nov 2005 15:10:34
Firebrand
would it be too difficult to implement?
Mon, 07 Nov 2005 18:03:14
Janis Legzdinsh
Shouldn't be a big problem.
Sat, 15 Jul 2006 14:32:46
Alex-bomber_Man
So why haven't you done that yet ? I really need that too!
Sat, 15 Jul 2006 15:26:43
Firebrand
Is there a way to check if an actor crosses a fake floor or 3d floor?
Sat, 15 Jul 2006 17:25:09
Crimson Wizard
Also why not make player have limited breath?
Mon, 17 Jul 2006 10:29:51
Janis Legzdinsh
I will implement this.
Mon, 17 Jul 2006 16:10:21
Alex-bomber_Man
Oh, it will be cool ! Implement as fast as you can! And more - fix the bug with creating gwa data - it crashes on DOOM2.WAD!
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