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Blzut3
blzut3@corei5-760:~/Code/vavoom-1.32/build$ ./vavoom-dedicated.bin Vavoom dedicated server 1.32 (r0) Adding ./basev/common/basepak.pk3 Sys_Error: W_GetNumForName: playpal not found! - W_GetNumForName - W_CreateLumpReaderName - InitPalette - R_InitData - Host_Init Doing SV_Shutdown Doing Sys_Shutdown Doing delete GSoundManager Doing R_ShutdownTexture Doing R_ShutdownData Doing VCommand::Shutdown Doing VCvar::Shutdown Doing ShutdownMapInfo Doing FL_Shutdown Doing W_Shutdown Doing GLanguage.FreeData Doing ShutdownDecorate Doing VObject::StaticExit Doing VName::StaticExit Doing Z_Shutdown W_GetNumForName: playpal not found!I can get it to start by using `./vavoom-dedicated.bin -game basev/doom -file basev/doom2/basepak.pk3 ~/.vavoom/doom2.wad`, but I doubt that is how I'm supposed to do it.
b0rsuk
./vavoom-dedicated.bin -doom2 -iwaddir /home/b0rsuk/Gry/WADIt's enough to specify the game like this (-doom2, -hexen, -doom etc). I use various source ports, Doomsday being my another favorite, and I don't like to have multiple copies of each WAD. You can put them in a single directory and use the -iwaddir parameter. Note I'm not being dense here - vavoom doesn't accept relative paths, it will only work if I give it an absolute path. By the way, I run the client like this:
./vavoom.bin -doom2 -opengl -iwaddir /home/b0rsuk/Gry/WAD/ -file /home/b0rsuk/Gry/WAD/Oblige-3.57/TEST.wad(with randomly generated levels from Oblige)
Blzut3
./vavoom-dedicated.bin -doom2 -iwaddir /usr/games/Doom-Data/iwads Vavoom dedicated server 1.32 (r0) Adding ./basev/common/basepak.pk3 Sys_Error: W_GetNumForName: playpal not found! - W_GetNumForName - W_CreateLumpReaderName - InitPalette - R_InitData - Host_Init Doing SV_Shutdown Doing Sys_Shutdown Doing delete GSoundManager Doing R_ShutdownTexture Doing R_ShutdownData Doing VCommand::Shutdown Doing VCvar::Shutdown Doing ShutdownMapInfo Doing FL_Shutdown Doing W_Shutdown Doing GLanguage.FreeData Doing ShutdownDecorate Doing VObject::StaticExit Doing VName::StaticExit Doing Z_Shutdown W_GetNumForName: playpal not found!ZDoom can read/load from /usr/games/Doom-Data/iwads just fine so I know there's no permissions problem there, and of course I've tried some other directories as well (including various places in my home directory).
b0rsuk