Can Vavoom simulate realistic terrain? I have been trying to get a smooth round surface but ending up with just getting a pyramid shaped slope effect. Anyone know any special tricks for their slopes?
Mon, 13 Aug 2007 14:36:58
Crimson Wizard
Were you using "slope" linedefs or Ceiling/Floor vertex things? Last ones allow to create rather realistic terrain and complex architecture, I tried them myself for several times.