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Quarantine

Sat, 23 Feb 2002 11:37:21

Glassworks

Which engine did Quarantine use? I was under the impression that it was the doom engine, but then that would mean there would be Vavoom support (in theory)<br><br>Is there any vavoom-style program that can turn Quarantine into a modern-day classic? I loved that game and I'd play it even now if there were a way to get it going on my PIII.<br><br>Anybody know anything?<br>Can we get support for it in Vavoom?<br><br>--Glassworks
Sat, 23 Feb 2002 23:06:49

Janis Legzdinsh

AFAIK Doom engine was licenced only for Heretic, Hexen and Strife.
Sun, 24 Feb 2002 15:57:17

Glassworks

I did a bit of google-ing and found no references to the doom engine in reference to Quarantine. If I remember correctly, the 'l33t hax0rz' of those days called the game "Doom on wheels" for some unknown, weird reason that I still, to this day, cannot fathom.<br><br>However, the game sure kicks some major booty, no matter what dorky nickname it was given. It was one of the first titles to come out on both Floppies and CD.<br><br>I'd like to know if anybody knows how to get it to work without a 486 and a genuine Soundblaster.<br><br>--Glassworks
Sat, 10 Aug 2002 16:45:24

roy5050

For a while it was said that every FPS was baised on the Doom Engine. It's true that alot of games are based on the Doom engine. How ever other engines that are not baised on doom were developed--using some doom like ideas of course. In computer science their's more that one way to skin a cat--but BSP's are the same theroy no matter how their implemented.<br><br>If took the genus of John Romeo/John Cromack to turn a data structure into the heart of the most powerful rendering engine ever built.

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