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Quake1 models and textures?

Mon, 21 Jul 2008 22:55:32

guydudeperson

and other quake stuff so you could make wads that are practically Quake <!-- s8) --><img src="{SMILIES_PATH}/icon_cool.gif" alt="8)" title="Cool" /><!-- s8) -->
Tue, 22 Jul 2008 09:02:27

Crimson Wizard

What is your question, exactly? I used quake textures once, you can see the result here: <!-- l --><a class="postlink-local" href="http://vavoom-engine.com/forums/viewtopic.php?p=6096#p6096">viewtopic.php?p=6096#p6096</a><!-- l --> Simply get them from quake pak and either save as pngs or put into wad with palette convertion for your game. Don't know about models though.
Tue, 22 Jul 2008 17:25:01

Janis Legzdinsh

Models must be converted to MD2 format.
Wed, 23 Jul 2008 15:01:15

guydudeperson

<!-- s:roll: --><img src="{SMILIES_PATH}/icon_rolleyes.gif" alt=":roll:" title="Rolling Eyes" /><!-- s:roll: --> I were afraid of that

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