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Puny words

Thu, 28 Dec 2006 14:30:24

The 4th Class

C'mon, couldn't you enlarge them to the relative size of the standard DOS Hexen? It's extremely hard to read sometimes, especially the map titles on the extreme corner of the screen.
Thu, 28 Dec 2006 16:05:13

Firebrand

I think the best solution for these kind of problems, would be to allow the users to set the virtual screen resolution and to create an algorithm that calculates how to draw it all (status bar, mesages, console, etc.) depending it's values, but IMO it sounds easier than it can be done, heh! <!-- s:? --><img src="{SMILIES_PATH}/icon_confused.gif" alt=":?" title="Confused" /><!-- s:? -->
Fri, 29 Dec 2006 15:08:58

Crimson Wizard

Maybe simply create new larger font and add font size selection?
Fri, 29 Dec 2006 19:12:11

Janis Legzdinsh

The user interface system needs a lot of improvements. When I'll get into this, I'll keep this in mind.

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