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problem starting

Thu, 08 Sep 2005 04:30:49

x0563511

Just extracted the windows binaries do C:\vavoom, put some WADs in it, and ran the launcher. I choose D3D, and choose Strife (one of the ones I extracted in - both the strife and voice wads) Game starts to load, then throws the following error:
ChangeResolution: Faled to set default resolution Stack trace: ChangeResolution <- CheckResolutionChange <- SCR_Update <- Host_Frame
I'm on a laptop with winXP pro, no gameport (saw that in another post, MIGHT be connected) SB Live external, ATI "radeon" (hardly) IGP. Maximum screen resolution I can set is 1024x768 32bit 60hz Software mode dies with this:
V_Update: Failed to lock screen Stack Trace: VSoftwareDrawer::Update <- SCR_Update <- Host_Frame
OpenGL mode seems to run. (it wasn't a few minutes ago) Er, WTF? And the documentation seems a little lacking. What are _all_ of the command line parameters? What settings are stored where?
Thu, 08 Sep 2005 13:52:08

Firebrand

The settings are stored inside the "basev" subdirectory in the same folder Vavoom is placed, there are different game subdirs there, look for the strife subfolder and there should be a config.cfg file, try setting the resolution to something different that what it has and see if it works. EDIT: You can find the command line arguments in the Vavoom wiki here.
Fri, 09 Sep 2005 17:27:38

Janis Legzdinsh

ChangeResolution: Faled to set default resolution
The default resolution is 640x480, 16-bit. Try to edit config file and change resolution to current desktop's resolution.
V_Update: Failed to lock screen
Hmmm, something's wrong with DirectDraw. Try to change resolution. Also run dxdiag to see if DirectDraw works properly.

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