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njdawg
vavoom -opengl -openal -nolan -doom2 -file addon.wadIs that correct? Reason I'm asking is that I tried it, and it does work on some files, but fails on most others. When it fails, I just get the original Doom II WAD instead of what I specified with -file. Am I doing something wrong here? These are all WADs from the same collection, so I can't think that so many of them would be just outright bad. I also don't see any error messages or such coming from vavoom that could indicate a problem. Any ideas what might be wrong, or is there a different/better way that I should be launching the add-ons? Thanks.
njdawg