Back to the Vavoom Forum Archives
Karnizero
Firebrand
Crimson Wizard
StrykerK
Janis Legzdinsh
2) Both Firebrand and Stryker experienced severe lags when playing (I didn't because I was on host). I am not sure about Stryker, but Firebrand should have high-speed DSL connection; is Vavoom (or KA) sends really so much data that even high-speed connection fails to bring data in time? Also, regardless this one, I had numerous dev messages in log, like "Dropped X datagram(s)", where X was sometimes a low number and sometimes rather high one (like 300+); and once it was negative even (-2).Probably the main limiting factor is your upload bandwidth which is always smaller than download and which you must share with all players connected to your server.
3) I wonder what is "master_heartbeat_time" param in cfg? Does it have anything with data sending speed?It's interval in minutes how often server will tell master server that it's still alive.
4) Is there a way to sync speed of gameplay during netmatch?There's really nothing to sync.
Then, also I have a suggestion (unless following is already implemented) to put master server option(s) to vavoom launcher.Sure