This might be a silly question but would it be possible to make a program that would precalculate the static lighting of a level beforehand so the game doesn't freeze up for a while whilst trying to calculate all the lights in loading the level.
Fri, 01 Feb 2002 02:36:30
Previously Janis said on this topic that we should expect some node builder built into the game (maybe the "vis" console command?), which'd write results into the WAD.
Fri, 01 Feb 2002 04:04:19
Yes, a builtin light builder is the simplest way to do this.