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Hmmm, the forum seems quite dead lately...

Sun, 06 Oct 2002 22:45:54

SlayeR

Well, just to maybe breathe a bit of life into this forum, when can we expect a new version of Vavoom? And what new features will it have?
Tue, 08 Oct 2002 03:41:30

Janis Legzdinsh

Well, I have some quite bad news. I got a job in a real game development company (Game Studio, and I have very little time to work on Vavoom, so don't expect anything at the usual rate, now times between releases may be quite long.
Tue, 08 Oct 2002 09:49:56

JinnaiGuy

I think the forum would be better rejuvinated by people working with Vavoom, as opposed to hanging on consistently for Janis to do things.<br><br>But congrats to Janis on getting a job... he's one who has some real talent.
Tue, 08 Oct 2002 16:48:18

SlayeR

Getting a good job isn't bad news! Congrats!<br><br>Just don't disappear almost totally like Kokak did with ZDoomGL <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) --><br><br>How about releasing the current version as a beta or something? Then I can make levels with ZDoom style slopes (the ones I actually know how to work <!-- s:P --><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!-- s:P -->)
Sun, 13 Oct 2002 02:22:11

Janis Legzdinsh

I won't dissapear, but my time for working on Vavoom is really limited now.<br><br>OK, I think I'll release it in one of these weeks.

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