[quote="Janis Legzdinsh":rjcoi425]As of models, you can convert them to md2 format with q2modeller. You'll have to rearange the animation frames to match corresponding frames of weapon you want to replace.
Quark6 can convert to MD2 really dirt quick, and even back to MDL <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->
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As for using Quake models, you may need to stray a bit away from using those and use some public domain alternatives to keep you safe or so.
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