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Eval/evalnot keywords

Thu, 19 Feb 2009 18:28:22

Crimson Wizard

What do eval and evalnot keywords mean in declaration of actions (decorate). Example:
action native A_ExtChase(eval bool usemelee, eval bool usemissile,
		optional evalnot bool playactive, optional eval bool nightmarefast);
Fri, 27 Feb 2009 20:45:53

Janis Legzdinsh

For vavoom nothing, they were added for ZDoom compatibility, but since ZDoom got rid of them, I most likely will also get rid of them soon.

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