Hopefully it would be simple to integrate, as it's a simple texture overlayed with multitexture with a 1/8 texture scale, repeated. Probably would be GL and d3d only however since it's best worked with multitexture <!-- s:P --><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!-- s:P -->
I remember coding a thing like this back in 2002 on CheapHack, was easy to do. Just one problem - the flats, somehow need to avoid this overlayed on the water flats, and the transparent ones.