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coryholl
Maximum texture size: 8192 Found GL_ARB_multitexture... Multitexture extensions found. Max anisotropy 16.000000 Clamp to edge extension found. Segmentation fault (core dumped)Stack trace from core file and GDB:
#0 0x08290125 in VMemberBase::GetFullName() const () #1 0x081a3c95 in PR_Traceback() () #2 0x080fd6c5 in Host_CoreDump(char const*, ...) () #3 0x081a7e60 in VObject::ExecuteFunction(VMethod*) () #4 0x08170f36 in VEntity::eventTouch(VEntity*) () #5 0x0816c3aa in VEntity::CheckRelThing(tmtrace_t&, VEntity*) () #6 0x0816bbd4 in VEntity::CheckRelPosition(tmtrace_t&, TVec) () #7 0x0816c877 in VEntity::TryMove(tmtrace_t&, TVec, bool) () #8 0x08170a6a in VEntity::execTryMoveEx() () #9 0x081a3d68 in RunFunction(VMethod*) () #10 0x081a3e13 in RunFunction(VMethod*) () #11 0x081a3e13 in RunFunction(VMethod*) () #12 0x081a3e13 in RunFunction(VMethod*) () #13 0x081a3e13 in RunFunction(VMethod*) () #14 0x081a3e13 in RunFunction(VMethod*) () #15 0x081a3fae in RunFunction(VMethod*) () #16 0x081a3e13 in RunFunction(VMethod*) () #17 0x081a7c9d in VObject::ExecuteFunction(VMethod*) () #18 0x08164892 in VEntity::SetState(VState*) () #19 0x081665c0 in VEntity::execSetState() () #20 0x081a3d68 in RunFunction(VMethod*) () #21 0x081a3e13 in RunFunction(VMethod*) () #22 0x081a7c9d in VObject::ExecuteFunction(VMethod*) () #23 0x08164892 in VEntity::SetState(VState*) () #24 0x08164cb7 in VEntity::AdvanceState(float) () #25 0x08166620 in VEntity::execAdvanceState() () #26 0x081a3d68 in RunFunction(VMethod*) () #27 0x081a3e13 in RunFunction(VMethod*) () #28 0x081a7c9d in VObject::ExecuteFunction(VMethod*) () #29 0x0819b4af in VThinker::Tick(float) () #30 0x08173130 in VLevel::TickWorld(float) () #31 0x082259e3 in SV_Ticker() () #32 0x08229660 in ServerFrame(int) () #33 0x080fc829 in Host_Frame() () #34 0x082cf5bb in main ()Compiled with gcc 4.4.1 on Ubuntu 9.10, 32 bit. I can create and provide a core file and compiled binaries if needed. I'm trying to isolate the exact line where the segfault is occurring but haven't been successful yet. I think it may be in VObject::ExecuteFunction but that is just from working backwards from the stack while finding the signal processors and I'm not familiar enough with the code to know for sure.
Firebrand
coryholl
coryholl
Sys_Error: Bad parent class, class Level, C++ GameObject, VavoomC Object) - VClass::Define - VPackage::Emit - VPackage::LoadObject - VMemberBase::StaticLoadPackage - VPackage::Emit - VPackage::LoadObject - VMemberBase::StaticLoadPackage - VPackage::Emit - VPackage::LoadObject - VMemberBase::StaticLoadPackage - SV_Init - Host_Init Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing V_Shutdown Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing R_ShutdownData Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing ShutdownDecorate Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown STACK TRACE: stack 0 0x82d689c frame 0 0xff829768 stack 1 0xf7193b56 frame 1 0xff8297a8 stack 2 0x80bd9e1 frame 2 0xff829828 ERROR: Bad parent class, class Level, C++ GameObject, VavoomC Object) Z_Free after Z_Shutdown ... <277 Z_Free after Z_Shutdown lines removed for brevity> Z_Free after Z_Shutdown
Janis Legzdinsh
coryholl
coryholl
Firebrand
coryholl
coryholl
coryholl
Firebrand
neek
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