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Boom compatibility questions.

Sun, 27 Jan 2008 02:25:05

Karnizero

Hi guys. I need to make some effects used with boom compatible engines, but i am not able to set using Vavoom. The effects i need to make are boom deep water and boom floor/ceiling lightning independency. The problem is that linedef tags used forthose effects (actually 242, 213 and 261) are taken for Vavoom linedef types/actions (right, i think that 261 is not taken, but not sure). And the general question is: How to implement Boom features? Thanks inadvance. <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->
Sun, 27 Jan 2008 22:19:57

Janis Legzdinsh

[quote="Karnizero":23j25qjq]The problem is that linedef tags used forthose effects (actually 242, 213 and 261) are taken for Vavoom linedef types/actions (right, i think that 261 is not taken, but not sure). Those are Doom map format specials. In Hexen format maps corresponding specials are 209, 210 and 211.

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