I'm getting pretty annoyed and frustrated trying to implement these Quake 1 weapon models into my long overdue Quake based project for Vavoom. The idea of my project is that its a somewhat total conversion utilizing Vavooms features skillfully. This project as you might know is called Fallen <!-- m --><a class="postlink" href="http://www.wadsinprogress.info/?a=listwads&wad=195">http://www.wadsinprogress.info/?a=listwads&wad=195</a><!-- m -->
The big problem is that I'm not a md2 model genius and I dont know how to begin to implement the frames, behavior or anything of Quake's weapons correctly into my project. So I'm asking if anyone skilled enough to do this favor for a pay of $40 (yes I will pay) cause i'm getting fed up and sick of this to the point of scrapping this thing all together cause i'm desperate now heh...
Thanks Firebrand or anyone else reading this!