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advanced textured particles

Sun, 22 Jun 2008 13:20:45


If my memory is right, once this topic was somewhere, but i cant find it now, so: I would like to request texturing for particles. i don't know how it may work in software rendering mode, but it must be supported for GL and D3D.. I think it would be nice to add such line for particle definitions in fxdefs as "particle texture" or something like that.. and may be a scaling factor for it. it may be loaded from sprites folder or graphics. that will enable creating of great effects without much slowdown)
Tue, 24 Jun 2008 13:01:27

Crimson Wizard

I think it was here: <!-- l --><a class="postlink-local" href="">viewtopic.php?f=2&t=899</a><!-- l -->

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