[quote="Alex-bomber_Man":1s88hsg6]As for me, i think that particle engine must have an ability to work with textured particles - it is wery usefull.. But at least it must have obility to change radius of particles, their translucency and most important - make particles multicoloured - in the center particle is lets say yellow, and on the edge - red, and all space between it - colour interpolation/mixing..
Also need more functions, like particle gravity, and particle brightness..
Ugh, sorry for ... err... long time pause, but I wish to add some comment to Alexes' saying here.
First of all there's absolutely no need for additional functions for particle gravity and brightness, since all this can be already (and quite easily) implemented.
"Multicolored" particles are already there, if you look for the explosions for example? color changes from center to edges.