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Sun, 15 Jan 2006 18:33:19

Crimson Wizard

What I wish to ask - anyway, is it legal to use graphical and audio data from other games (not the one my mod is based on), and aren't there just any restrictions? Earlier I never thought about this question, but it suddenly came to my mind. Ofcourse, my mod is not a commercial thing, however... <!-- s:? --><img src="{SMILIES_PATH}/icon_confused.gif" alt=":?" title="Confused" /><!-- s:? -->
Sun, 15 Jan 2006 20:28:50

CheapAlert

[quote="Crimson Wizard":1s57hv53]is it legal to use graphical and audio data from other games no
Mon, 16 Jan 2006 11:50:39

Crimson Wizard

Well, then, why everybody use them? <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D --> I saw Ichor's Carnage Galore III, and there are textures not only from Hexen, but from Quake and Hexen 2 (and maybe some other).
Mon, 16 Jan 2006 12:44:37

Firebrand

[quote="Crimson Wizard":1zatqfbd]Well, then, why everybody use them? <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D --> I saw Ichor's Carnage Galore III, and there are textures not only from Hexen, but from Quake and Hexen 2 (and maybe some other). Because not everyone is good at making new sprites or enemies for their projects, besides it takes a long time to do them (believe me, KH has passed long times doing new sprites, heh! <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->).
Tue, 17 Jan 2006 10:46:24

Crimson Wizard

So, what I wish to know, will anybody care if I steal some textures from Doom, Heretic, Quake, Hexen2 in my Hexen-based MOD? <!-- s:twisted: --><img src="{SMILIES_PATH}/icon_twisted.gif" alt=":twisted:" title="Twisted Evil" /><!-- s:twisted: -->
Tue, 17 Jan 2006 17:04:08

Firebrand

I don't think so, if you check, the list of maps using textures/sprites from other games and none has said anything, so I gues it's ok for your mod <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->.

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