Hey! How can I get the new pk3 file format working with the Vavoom launcher? I have my custom mod set up in pk3 format but when I click the run button on the launcher nothing happens.
Sat, 11 Nov 2006 09:48:47
Janis Legzdinsh
They should work basicly the same way the WAD files do with possibility to put other game resources in it (except base.txt).
Sat, 02 Dec 2006 16:25:43
The 4th Class
I get the impression PK3 is basically a union for wads? You can lump multi-level wads into a PK3? <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->
Sat, 02 Dec 2006 18:55:44
Firebrand
Yes you can, you make a single WAD file for each map, they work as normal without any problems <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->, even hubs work!