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[Works for me] Segmentation Violation

Thu, 01 Apr 2004 14:59:42

hawkwind

Can anyone help with ideas to fix this error message :<br><br>Segmentation Violation<br>Stack trace: VOpenGLDrawer :: SetTexture<-VOpenGlDrawer::DrawMaskedPolygon<-R_DrawTranslucentPolys<-R_RenderPlayerView<-SCR_Update<-Host_Frame.<br><br>Was playing 10secto2.wad (boom map) map 07<br><br>winXPpro, AMD 2800+ nvidia fx5600 ultra 256mb 512 mb sys mem.
Thu, 01 Apr 2004 16:40:49

Janis Legzdinsh

I'll look into the problem.
Sat, 08 May 2004 07:27:53

TwoMice

Hello everybody,<br><br>my prob sounds quite similar to hawkwinds:<br><br>Segmentation Violation<br>Stack trace: TMemZone::Malloc <- ZMalloc <- Host_Init<br><br>I tried to play 'Silent Steel' (vavoom map)<br><br>System: WinXP Pro, P4 3.0 GB HT, ATI Radeon 9600 128MB, 768MB RAM.<br><br>I would be glad about any hint to solve this problem.<br><br>Have a nice day.<br><br>TwoMice

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