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[Works for me] Hexen custom maps

Fri, 15 Mar 2002 04:55:28

CJ

When I try the sample custom map (on W2000) I get<br>Segmentation Violation<br>Stack Trace: Host_Frame<br>as soon as it starts.<br><br>If I move the monsters (with wauthor) and save, I get it after a while when they are dead (it seems random).<br><br>Another map I created (and checked with wauthor) shows this as soon as I move (turning works, but not move):<br>Segmentation Violation<br>Stack trace; (P_BlockLinesIterator) <- Tprogs:ExecuteFunction <- (RunThink) <- P_Ticker <- ServerFrame <- Host_Frame<br><br><br>
Sun, 17 Mar 2002 03:14:51

Janis Legzdinsh

You mean Vavoom demo map?<br><br>Also try the latest beta version.
Wed, 24 Apr 2002 06:46:44

moose

I get the same error when playing hxdemo.wad and other maps I have made and it does just seem to be ramdom.<br>I should have the latest version but I'll download it again anyhow.
Thu, 25 Apr 2002 03:05:33

Janis Legzdinsh

Version 1.12 is the latest one at the moment.
Thu, 25 Apr 2002 18:19:40

moose

I downloaded the new version last night and I get a slightly different segmentation violation.<br><br>Segmentation Violation<br>Stack trace: D_CacheSurface <- TSoftwareDrawer:; WorldDrawing <- R_RenderWorld <- R_RenderPlayerView <- Host_frame<br><br>And again it happens in hxdemo.wad and the map i'm making don't know if it happens in hexen.wad. Oh and it still seems to be random ???

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