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[Works for me] [1.19] Screenshots Taken in OpenGL

Mon, 02 Jan 2006 07:06:04

Deathlike2

Vavoom doesn't seem to properly take a screenshot in OpenGL mode... What you get is a teal screen... and if you tried to use a program like Paint to paste some of the data "Printscreen" took.. it only pastes a portion of the screen... This doesn't occur in Direct3D mode at all.
Mon, 02 Jan 2006 20:20:57

quattj

[quote="Deathlike2":2m20otz4]Vavoom doesn't seem to properly take a screenshot in OpenGL mode... What you get is a teal screen... and if you tried to use a program like Paint to paste some of the data "Printscreen" took.. it only pastes a portion of the screen... This doesn't occur in Direct3D mode at all. This actually might just be your computer. My brother's old video card did the same thing with a Super Nintendo emulator and Diablo. I just checked with my version (still have 1.15.2) and was able to take a screenshot just fine in opengl. (I have a 32MB nVidia TNT2 pci card running on Win98) I just downloaded 1.19 to double check, and I can take screenshots in OpenGL just fine with 1.19 as well. In one of your other posts, I believe you said your have an ATI video card, which may be what is causing it.
Mon, 02 Jan 2006 21:44:04

Deathlike2

Hmm.. it probably is related to my ATI card...
Tue, 03 Jan 2006 20:06:19

Janis Legzdinsh

Works fine for me. Must ATI's OpenGL driver issue.

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