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[Not a bug] W_GetNumForName: TEXTURE1 not found!

Mon, 20 Sep 2004 21:54:58

reno73

Hello... I've installed Allegro and OpenAL from binary slackware distributions, then compiled Vavoom with OpenAL activated in Makefile... everything was compiled and installed fine without problems, but... 'Vaboom' binary does not run as normal user, it returns a message like this: /tmp/mcop-root is not owned by user then I tried to run it with 'su' and in a native root X11 session, it starts fine but sends an error and quits: # ./Vavoom -doom2 adding doom2.wad adding basev/doom/wad0.wad adding basev/doom2/wad0.wad configured audio device SFX : /dev/dsp: 16 bits, signed, 45454 bps, stereo Music : Software wavetable synth CD_Init: open of "/dev/cdrom" failed (123) W_GetNumForName: TEXTURE1 not found! What can be the problem? At first allegro was not working but the developer sent me a patch for Linux, told me to decompress it inside the application (Vavoom) directory, now it runs without allegro problems but now TEXTURE1 not found... I will appreciate any help. Regards
Tue, 21 Sep 2004 06:32:20

Janis Legzdinsh

It seams that there's something wrong with doom2.wad file which seams to be corrupted.
Tue, 21 Sep 2004 17:04:48

reno73

I recompiled Vavoom and copied again the WADs, it iw working now, but I feel it a bit slow... Am running on Athlon 1GHz, nVidia/OpenGL and 384/RAM... what could I do to make it a bit faster? if not possible no problem, I wanted to tun hexen under linux and now I can... Regards
Wed, 22 Sep 2004 06:30:25

Janis Legzdinsh

From Vavoom's build directory copy utils/bin/glvis to directory where you installed Vavoom and run command: glvis hexen.wad That should make it much faster.
Wed, 22 Sep 2004 15:35:18

reno73

root:/usr/local/games/Vavoom# ./glvis hexen.wad W_GetNumForName: W_GetNumForName: not found! it didn't work <!-- s:( --><img src="{SMILIES_PATH}/icon_sad.gif" alt=":(" title="Sad" /><!-- s:( --> The WAD is not damaged since the game starts perfectly...

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