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Martin Howe
Firebrand
Deathlike2
Firebrand
Deathlike2
Janis Legzdinsh
Deathlike2
Nuxius
Deathlike2
Judging by the stuff that's happened with OpenGL for ATI cards in the GZDoom forums, I believe this to be an issue with the latest drivers from ATI. Someone over there said that they didn't have a bunch of problems, but they were using older drivers. I think ATI somehow managed to totally screw up OpenGL with the latest Catalyst drivers.I don't think that new drivers have the best chance of breaking stuff (not that they cannot... then again, I don't use the Vavoom port of Doom as much.. I prefer the Doomsday port and it works JUST FINE in OpenGL) I acknowledge that ATI does have OpenGL driver implementation problems... and it still needs tweaking... but that doesn't mean you blame it totally on ATI for these lockups... I'm in the belief that the devs need to report problems to ATI and NVidia... (on the flip side, I hear more problems with NVidia with their Direct3D drivers...)
Janis Legzdinsh
Deathlike2