I have tried to get various doom2 mods working in vavoom
( simpsons and various wolfendoom mods )
They all work to some extent ( allowing for dehacked not working )
but they are all supposed to provide their own weapon images.
I realize that the weapon behaviour is controlled by the vavoomC stuff. but the simpsons wad simply provides its own images. no Need for any scripts.
I have gotten all these wads going with -
ln -s basev/doom2/simpsions
rm -Rf basev/doom2/simpsons/saves/*
+r_models 0 -iwad doom2 -game basev/simpsons/ -file simpsons.wad
etc