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[Implemented] For the sake of your favourite deity

Sun, 06 Nov 2005 19:06:40

Slime

Please put the original Doom particles (bullet puffs, blood splats, etc) back on and get rid of the current ones (or make them optional at least), man, they look so cheap I feel disencouraged to keep using your awesome port.
Mon, 07 Nov 2005 18:05:23

Janis Legzdinsh

Basicly you want a way to disable particles. Not a big problem.
Tue, 08 Nov 2005 04:14:46

Slime

Disabling particles would be ok, but it could be perfect if the sprites used by the original Doom to recreate the effects noted above, were reintegrated again, furthermore, why were they replaced by Vavoom's in the first place?.
Wed, 09 Nov 2005 15:59:19

Crimson Wizard

Yes, I admit, these blood splats are terrible (especially when using OpenGL).
Sun, 13 Nov 2005 13:53:35

Slime

Is this topic taboo in here?, <!-- s:mrgreen: --><img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green" /><!-- s:mrgreen: -->
Sun, 13 Nov 2005 17:17:02

Firebrand

[quote="Slime":3uekalbt]Is this topic taboo in here?, <!-- s:mrgreen: --><img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green" /><!-- s:mrgreen: --> Why? Janis already said he will implement it <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->.
Sun, 13 Nov 2005 18:44:22

Janis Legzdinsh

I did it.
Mon, 14 Nov 2005 02:15:46

Slime

Neat! [img:2zb80no6]http://img366.imageshack.us/img366/814/bow6ln.gif[/img:2zb80no6]

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