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[Fixed]linespecial 120: earthquake

Wed, 06 Apr 2011 16:52:21

appelzin3

With r4393 there's some oddity with Hexen/Doom linespecial 120: earthquake. When triggered the player's view and the actual placement starts twirling and flickering rapidly all over the earthquake zone. It's hard to explain this but it's like silent tel
Sun, 10 Apr 2011 12:51:05

appelzin3

Argh, sorry, this is not a real bug. By the manuals the intensity of the quake should get values only from 1 to 9. > 120:Radius_Quake (intensity, duration, damrad, tremrad, tid) > intensity Strength of earthquake [1..9] But in some wads like KZD
Mon, 11 Apr 2011 22:21:13

Firebrand

Fixed. It's possible to use the high value of 255 and get a decent earthquake force <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->.

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