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[Fixed] Vavoom crashes when a mobile heresiarch thing_remove

Tue, 01 May 2007 15:04:46

The 4th Class

The story is as follows: a) A heresiarch (for this sake of TID 1) sees the player and gets active b) A "sleeping" (destructable) corpse is set to thing_remove(1), or to execute a script that contains thing_remove(1). c) Vavoom crashes when you destroy the corpse Here is the bug report: [url:18tnja46]http://www.ravengames.com/board/attachment.php?attachmentid=7&d=1177979786 I'm assuming this has to do with the rotating balls above his head? They can't orbit above nothing? But this works fine in DOS Hexen...
Wed, 02 May 2007 07:49:20

Crimson Wizard

Hey, Lucas, I have already notified about this bug! <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) --> <!-- m --><a class="postlink" href="http://vavoom.heretichexen.com/forums/viewtopic.php?t=1056">http://vavoom.heretichexen.com/forums/v ... php?t=1056</a><!-- m -->
Wed, 02 May 2007 15:57:53

The 4th Class

Than Janis this is double-urgent warning you should fix this. <!-- s:P --><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!-- s:P -->
Wed, 02 May 2007 16:43:45

Crimson Wizard

<!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->
Wed, 23 May 2007 16:46:45

Janis Legzdinsh

Fixed.

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