Janis did fix that bug (in the development version) after I made the report. I think he was changing some of the class names at the time or something, and the PE was trying to play a sound file that didn't exist, which crashed the game. I think this all happened right around the time the previous stable release was made, so it may have effected that release too... not sure though, the bug may have appeared in the development version after that version was released.. In any case it was fixed...