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[Fixed] mid texture problem on 2s lines with sky ceiling

Sun, 16 Mar 2008 13:49:56

appelzin3

(with Vavoom 1.26 win32, Doom) If there are adjoining sectors with open sky texture (F_SKY1) and their ceilings are at different heights, there can be a problem with middle textures used on the 2s line between those sectors. If the line is upperpegged or there's no upper/lower peg flags at all, the middle texture's frontside and backside are drawn at different heights according to ceiling heights both in front and behind the line. Please, check this. a short demo level: <!-- m --><a class="postlink" href="http://www.geocities.com/gearlost/misc3/midtex_fsky1.zip">http://www.geocities.com/gearlost/misc3 ... _fsky1.zip</a><!-- m -->
Sat, 22 Mar 2008 18:09:29

Janis Legzdinsh

Fixed

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