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[Fixed] Hexen crashes on firing/assembling Bloodscourge

Thu, 29 Jan 2009 22:52:30

ihasnicescreentan

Hello, When I fired Bloodscourge the game crashed with the following:
Sys_Error: Reference not set to an instance of an object
- (linespec.EntityEx.Aim)
- VObject::ExecuteFunction
- (linespec.Actor.A_MStaffAttack)
- VBasePlayer::SetViewState
- VObject::ExecuteFunction
- (linespec.PlayerEx.PlayerTick)
- SV_RunClients
- SV_Ticker
- ServerFrame
- Host_Frame
STACK TRACE:

stack 0 0x830b0c7 frame 0 0xbf940cd8
stack 1 0x1576e5 frame 1 0xbf940d18
stack 2 0x80b1551 frame 2 0xbf940d88


ERROR: Reference not set to an instance of an object
EDIT: It also crashes when I assemble another Bloodscourge (i.e. I pick up the skull, I get the message that I assembled the weapon and my current weapon is automatically switched to it. Then, game crashes), with exactly the same output.
Fri, 30 Jan 2009 15:10:52

Crimson Wizard

I think I had similar error once, when fired Bloodscourge.
Fri, 30 Jan 2009 18:40:38

ihasnicescreentan

It happens every time to me...
Mon, 02 Feb 2009 23:16:51

Firebrand

This one has been fixed in the latest SVN revision <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->.

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