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[Fixed] Doom 2 Ending no go

Wed, 30 Jan 2002 07:23:08

quattj

Awwwww....  I went to the end of Doom 2 to cycle through all of the models to see how everything looked 3d-ified, but after the ending text, the game just sorta stops.  You can still quit to the menu, but you don't get to pop all of the badguys  :(<br><br>(WinVavoom 1.11.2)<br><br>
Wed, 30 Jan 2002 16:53:34

Janis Legzdinsh

Yes, Doom 2 finale character cast doesn't work, mostly it's because of splitting progs into client and server progs.
Thu, 07 Dec 2006 10:59:48

scen

[quote="quattj":wp3lj2eu]Awwwww.... I went to the end of Doom 2 to cycle through all of the models to see how everything looked 3d-ified, but after the ending text, the game just sorta stops. You can still quit to the menu, but you don't get to pop all of the badguys <!-- s:( --><img src="{SMILIES_PATH}/icon_sad.gif" alt=":(" title="Sad" /><!-- s:( --><br><br>(WinVavoom 1.11.2)<br><br> Uhm... it seems a very old bug <!-- s:P --><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!-- s:P --> This problems still exists in current version of Vavoom (1.22, and also in SVN), for both Linux and Windows versions. I hope that will be fixed soon <!-- s:-) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":-)" title="Smile" /><!-- s:-) -->
Thu, 07 Dec 2006 14:55:26

Firebrand

This bug's solution isn't easy to implement, but I'm sure Janis will find a solution for it sometime <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->.
Sat, 09 Dec 2006 12:45:29

zico

Hm I can't remember the Doom2 ending after all... I remember of HErectic there is a "ending text" on each episode. I guess this would be in Doom2 as well. If at least this works - and the program does not crash or freeze when the casting should appear I'm fine with the current state <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->
Wed, 27 Jun 2007 13:40:56

scen

Up. Sorry Janis if i hassle you with this trivial bug, but it's quite sad to be unable to kill sequentially all monsters and our beloved doom guy only pressing a key. /me pleasure to kill <!-- s:lol: --><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!-- s:lol: --> <!-- s:wink: --><img src="{SMILIES_PATH}/icon_wink.gif" alt=":wink:" title="Wink" /><!-- s:wink: --> <!-- s:wink: --><img src="{SMILIES_PATH}/icon_wink.gif" alt=":wink:" title="Wink" /><!-- s:wink: --> @zico: Doom2 ending has two parts [list=1:qiir1fiz] [*:qiir1fiz]Ending text[/*:m:qiir1fiz] [*:qiir1fiz]Display of all Doom2 characters, killable without mercy with a keypress <!-- s:twisted: --><img src="{SMILIES_PATH}/icon_twisted.gif" alt=":twisted:" title="Twisted Evil" /><!-- s:twisted: --> [/*:m:qiir1fiz][/list:o:qiir1fiz]
Wed, 27 Jun 2007 21:23:26

Janis Legzdinsh

Fixed.

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