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[Fixed] [1.30]Strife:dropping an item doesn't remove it

Sun, 09 Aug 2009 15:13:21

passerby

In Strife,dropping an item does not remove it from inventory. I'm using Vavoom 1.30. Last lines from debug.txt follow.
Init: Max anisotropy 16.000000
Init: Clamp to edge extension found.
Dev: Spawning server map02
Log: GB: Map goes from (-1088,2176) to (5272,10488)

Log: GB: Creating Segs...

Dev: Server spawned
Log: ---------------------------------------
Log: AREA  2: town
Log: 
Dev: 752 subdivides
Dev: 881 seg subdivides
Dev: 114k light mem
Dev: Client level loaded
Log: You picked up the Medical kit.
Log: You picked up the clip of bullets.
Log: You picked up the Surgery Kit.
Log: You picked up the Medical kit.
Log: You picked up the Medical kit.
Log: You picked up the Medical kit.
Log: You picked up the Medical kit.
Log: You picked up the Medical kit.
Log: You picked up the Medical kit.
Log: You picked up the Medical kit.
Log: You picked up the Medical kit.
Log: You picked up the Medical kit.
Log: You picked up the Medical kit.
Log: You picked up the Medical kit.
Log: You picked up the Medical kit.
Log: You picked up the Medical kit.
Log: You picked up the Medical kit.
Log: PLAYER left the game

==========================================================================
			Shuting down VAVOOM
==========================================================================
Log: Doing C_Shutdown
Log: Doing CL_Shutdown
Log: Doing SV_Shutdown
Log: Doing delete GNet
Log: Doing delete GInput
Log: Doing V_Shutdown
Log: Doing delete GAudio
Log: Doing T_Shutdown
Log: Doing Sys_Shutdown
Log: Doing delete GSoundManager
Log: Doing R_ShutdownTexture
Log: Doing R_ShutdownData
Log: Doing VCommand::Shutdown
Log: Doing VCvar::Shutdown
Log: Doing ShutdownMapInfo
Log: Doing FL_Shutdown
Log: Doing W_Shutdown
Log: Doing GLanguage.FreeData
Log: Doing ShutdownDecorate
Log: Doing VObject::StaticExit
Log: Doing VName::StaticExit
Uninitialised: Doing Z_Shutdown
Sun, 09 Aug 2009 16:21:07

Crimson Wizard

I can reproduce this in revision 4045. Works for items with MaxAmount > 1, but not working for those with MaxAmount = 1 (like Golden Chalice). The bug allows to clone valuable items like medpacks. <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->
Mon, 10 Aug 2009 20:15:50

Firebrand

Fixed.

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