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[Fixed] [1.29] Software Rendering + Changing Resolution

Thu, 12 Feb 2009 03:57:53


Game returns me this error: [img:yug5njvd][/img:yug5njvd] When i change the game resolution using CVARs, in a command line like this:
vavoom.exe -doom2 -iwad doom2.wad +map MAP01 +skill 3 -devgame -debug     +screen_width 320 +screen_height 200 +screen_bpp 8 +screen_windowed 1
The debug file says this:
ERROR: Failed to set palette
If i change the resolution in-game (at the console), from a low resolution to an higher one, i got the game screen with a weird effect, even if I made a "vid_restart": [img:yug5njvd][/img:yug5njvd] (I set a smaller screen size, so you can see the effect) But i saw no problem when scaling from high to low resolution.
Thu, 12 Feb 2009 19:09:11

Janis Legzdinsh

1. That seams to be a limitation of either DirectDraw or your graphic card drivers. There's nothing I can do about it. 2. Fixed.

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