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[Fixed] [1.24] Win/Hexen picking up a weapon piece crashes

Wed, 08 Aug 2007 03:35:28

Arianne

While playing a mage, I picked up a piece of the Fighter's weapon. Found myself back in windows. No messages or anything.
Wed, 08 Aug 2007 07:52:43

Crimson Wizard

[quote="Arianne":1js3vxfp]No messages or anything. To get "error messages", check "debug" option on the Vavoom Launcher window before running the game, then, after game crashed, goto 'basev' folder and look into 'debug.txt'. Last section of the text file usually contains debug messages describing error, which could be very useful for developer. 'Stack trace' is important too. It should look something like this:
- (linespec.LineSpecialLevelInfo.RecursiveSound)
- RunFunction
- (linespec.LineSpecialLevelInfo.RecursiveSound 1)
- RunFunction
- (linespec.LineSpecialLevelInfo.NoiseAlert 17)
- RunFunction
- (svprogs.PowerCoupling.Died 86)
- RunFunction
- (svprogs.Actor.Damage 653)
- RunFunction
- (svprogs.Actor.PTR_ShootTraverse 391)
- RunFunction 
etc, etc, then -
ERROR: Reference not set to an instance of an object 
Wed, 08 Aug 2007 11:27:18

scen

[quote="Arianne":2pfa200x]While playing a mage, I picked up a piece of the Fighter's weapon. Found myself back in windows. No messages or anything. Uhm... maybe i'm quite a n00b, but.... How is it possible, using a class (in this case "Mage"), to pickup weapons of other classes (in this case "Warrior")? <!-- s:shock: --><img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked" /><!-- s:shock: -->
Wed, 08 Aug 2007 13:52:14

Crimson Wizard

[quote="scen":1dj9q2sg]How is it possible, using a class (in this case "Mage"), to pickup weapons of other classes (in this case "Warrior")? <!-- s:shock: --><img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked" /><!-- s:shock: --> That's bug #2 <!-- s:lol: --><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!-- s:lol: -->
Wed, 08 Aug 2007 21:57:57

Firebrand

It's possible if the class properties of objects aren't set and when playing multiplayer games <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->.
Wed, 26 Sep 2007 19:37:08

Janis Legzdinsh

Seams to be working fine now.

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